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The main consideration for Commando healers to adjust to the new balancing is to get used less uptime on Supercharged Cell and its impact on both tougher energy management and reduced burst healing. The good news is that the discipline was so powerful that the discipline should still be quite good (and maybe even still the best healer on many fights) just not head and shoulders above the other healer disciplines. So what's the bottom line? Combat Medic Commando got a severe nerf by losing its high uptime on +10% critical chance and losing the nearly constant uptime on Supercharged Cell from the Rocket Fuel Vapors tactical.
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Instead, the primary tactical choices will involve SC-4 Treatment Scanner (+5% Successive Treatment healing and up to 4 Supercharge over its channel) for sustained healing and more frequent Supercharge Cell windows or Running Restoration (+15% Advanced Medical Probe healing and can be cast on the move) to provide more powerful Supercharge Cell windows and better mobility. Even more importantly, Rocket Fuel Vapors was severely nerfed from granting up to 8 Supercharge per use of Kolto Bomb to instead granting one extra tick of Kolto Pods (Kolto Bomb's HoT) and a +5% buff to the ability's healing. Tech Medic emerges as the solid favorite as the new BIS set bonus due to its new 6-piece bonus that makes Med Shot apply an 18s HoT that heals for around the same as Kolto Bomb and can be applied to multiple targets. The crit chance was dropped in favor of a much weaker buff, so the set will now only be a good "off DPS" choice to provide buffs to healing while also buffing healer off-DPS in progression situations. Concentrated Fire was previously the BIS choice for healers due to its +10% critical chance buff. As a result, from 6.1.1 until 6.1.2 Commando healing was by far the best healer and probably the most imbalanced healing meta in my memory of the game.Įnter 6.1.2 and some pretty dramatic changes. In path 6.1.1, the discipline was buffed to address issues with being underpowered in leveling, which had the effect of buffing the endgame healer even further.
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Commando enjoyed status as the strongest healer beginning in 6.0 (and some would say prior to 6.0 as well).